Mission : Maelstorm of War - Tactical Escalation, Eternal War - Big Guns Never Tire
Deployment: Dawn of WarPoints limit: 2000
Lists:
Chaos Space Marines:
Vanguard Detachment: Legion: Alpha Legion
- HQ
- Chaos Lord with Jump Pack equipped with Bolt Pistol, Blade of Hydra
- Elites
- 5-man Fallen
- 15-man Berzerkers equipped with Chainsword, Chainaxe and one Power maul
- 9-man Berzerkers equipped with Chainsword, Chainaxe and one Power maul
- HQ
- Abbadon the Despoiler
- Heavy Support
- 2 x 7-man Havocs equipped with 4 x Missile launcher and 3 x Boltguns
- 6-man Havocs equipped with 4 x Missile launcher and 2 x Boltguns
- Lord of War
- Khorne Lord of Skulls equipped with Gorestorm cannon and Hades gatling cannon
Space Marines:
Spearhead Detachment: Chapter: Ultramarines
- HQ
- Primaris Lieutenant equipped with Master-crafted auto bolt rifle
- Heavy Support
- 2 x 3-man Centurion Devastator squad equipped with Hurricane bolter and 2 x Lascannons
- 5-man Hellblaster Squad
- Dedicated Transport
- 2 x Repulsor equipped with 2x Fragstorm Grenade Launchers, 2x Fragstorm
Grenade Launchers, Fragstorm Grenade Launcher, Heavy Onslaught
Gatling Cannon, Ironhail Heavy Stubber, 2x Krakstrom Grenade Launcher, Twin heavy bolter
- Lord of War
- Roboute Guilliman
I've set up all my Havocs inside a big piece of terrain, the Lord of Skulls hidden behind them and the Berserkers 9 and 12" away from the Repulsors.
Ultramarines Turn 1:
Repulsors moved a bit, then shooting... 17 wounds on the Lord of Skulls and almost both squads of Berserkers dead.
Chaos Space Marines Turn 1:
I moved the Lord of Skulls, Berserkers set on objective 1. In the shooting phase I killed most of the Centurions and did a couple of wounds on one Repulsor.
Ultramarines Turn 2:
Repulsors did 6 more wounds on the Lord of Skulls and killed a Fallen.
Chaos Space Marines Turn 2:
I killed a Repulsor and I failed to kill the last Centurion.
Ultramarines Turn 3:
Repulsor closes in, kills the Lord of Skulls and a few Havocs.
Chaos Space Marines Turn 3:
I blow up the Repulsor.
Ultramarines Turn 4:
A few more Havocs die.
Chaos Space Marines Turn 4:
I managed to kill only the Hellblastes.
Ultramarines Turn 5:
Girly-man kills the Fallen and the Centurion kills a Havoc.
Chaos Space Marines Turn 5:
I shot everything at Girly-man, I killed him but he turned into a zombie and came back to life.
Game ends Chaos 11 - 9 Ultramarines.
I managed to win because I killed 2 heavy support units and holding 2 objectives at the end.
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