Chaos Titans vs Imperial Knights


Deployment Type: Hammer and Anvil
Point Limit: 2035
Lists:


Chaos Space Marines:
Patrol Detachment:

  • HQ
    • Chaos Lord with Jump Pack equipped with Power fist, Combi-melta, Intoxicating Elixir, Mark of Slaanesh
  • Troops
    • 5-man Chaos Space Marines equipped with 1 x Lascannon 
Supper-Heavy Auxiliary Detachments:
  • Lord of War
    • Khorne Lord of Skulls
    • Greater Brass Scorpion of Khorne
    • Renegade Knight equipped with Heavy stubber, Stormspear Rocket Pod, Avenger gatling cannon and heavy flamer, Rapid-fire battle cannon and heavy stubber


Imperial Knights:
Super-Heavy Detachment: House: Griffith
  • Lord of War
    • 3 x Knight Gallant
Super-Heavy Auxiliary Detachment: Orks
  • Lord of War
    • Stompa

The Deployment:
Knights and Stompa are on the edge of the deployment zone. I set my Chaos Lord between the Scorpion and the Lord of Skulls.

Chaos Turn 1:
I shoot everything at the Stompa and inflict 23 wounds.

Knights Turn 1:
All Knights advance but they are still to far away to charge. Stompa inflicts 7 wounds on the Renegade Knight.

Chaos Turn 2:
Scorpion and Lord of Skulls manage to kill the enemy warlord and the Renegade Knight inflicts some wounds on the red Knight.

Knights Turn 2:
Red Knight charges and kills the Marines blocking the way. Stompa inflicts 5 more wounds on the Renegade.

Chaos Turn 3:
Scorpion charges and kills the red Knight. Lord of Skulls fails the charge on the Stompa.

Knights Turn 3:
Blue Knight assaults, but he is ripped in half by the mighty Scorpion. Stompa shoots 5 wounds off the Lord of Skulls then assaults it. The fury of Khorne starts to flow through the Lord of Skulls and he obliterates the Stompa.

As the machines fight a Grot slips out of the Stompa wearing a magical disguise and infiltrates the Chaos ranks. (To be continued...)



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