Lord of Skulls vs Imperial Knight


Deployment Type: Dawn of War
Point Limit: 750
Lists:


Chaos Space Marines:
Unbound Army:

  • HQ
    • Chaos Lord with Jump Pack equipped with Chainsword, Combi-melta, Intoxicating Elixir, Mark of Slaanesh
  • Lord of War
    • Khorne Lord of Skulls


Adeptus Astartes:
Unbound Army:

  • Troops
    • 5-man Scouts equipped with Missile Launcher
  • Elites
    • Redemptor Dreadnought equipped with Heavy Onslaught Gatling Cannon and two Storm Bolters
  • Lord of War
    • Knight Paladin

The Deployment:
I set the Chaos Lord behind the tracks of the Lord of skulls and my opponent tried to hide his units behind a building.

Chaos Turn 1:
I moved forward a bit so I can shoot the flamer, but I got only a few wounds on the Dreadnought.

Imperium Turn 1:
Units move forward, they shoot and inflict 6 wounds on the Lord of Skulls. Knight attempts to charge but fails the distance.

Chaos Turn 2:
Chaos Lord gets 2 wounds on the Dreadnought. Lord of Skulls inflict 3 wounds on the Knight with the flamer, then charges and inflict 18 more. Knight hits back and does 12 wounds.

Imperium Turn 2:
Dreadnought does a couple of wounds on the Chaos Lord then assaults him and the Lord of Skulls. Knight disengages, shoots and assaults back. My big guy manages to survive and kills both his enemies.

Game ends with Chaos victory! BLOOD FOR THE BLOOD GOD!

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