Mission : Maelstorm of War - Contact Lost
Deployment: Spearhead Assault
Points limit: 1500
Lists:
Chaos Space Marines:
Vanguard Detachment: Legion World Eaters
- HQ
- Chaos Lord equipped with Bolt Pistol and Chainsword
- Abaddon the Despoiler
- Elites
- 6-man Terminators equipped with 4 x Combi-plasma and Power Axe
- 10-man Khorne Berserkers equipped with Chainaxe and Chainsword
- 9-man Rubric Marines equipped with Inferno Boltgun
- Heavy Support
- 6-man Havocs equipped with 4 x Lascannon and Boltgun
- 5-man Havocs equipped with 4 x Missile launcher
- Dedicated Transport
- 2 x Chaos Rhino equipped with 2 x Combi-bolter
Space Marines:
Battalion Detachment: Ultramarines Chapter Tactics
- HQ
- Captain equipped with Mastercrafted Boltgun and Chainsword
- Lieutenant with Mastercrafted Boltgun and Chainsword
- Troops
- 2 x 5-man Scouts equipped with Boltguns
- 10-man Tactical Squad equipped with Gravgun, Grav-cannon, Combi-grav and 8 x Boltguns
- Elites
- Ironclad Dreadnought equipped with Power Fist, 2 x Heavy Flamer, 2 x Hunter Killer Missiles and Ironclad Assault Launchers
- 3-man Aggressor Squad equipped with Flamestorm Gauntlets
- Heavy Support
- Predator equipped with 2 x Lascannon and Twin Lascannon
- 5-man Devastator Squad equipped with 3 x Heavy Bolter, Lascannon and Armorium Cherub
- Fast Attack
- 3-man Inceptor Squad equipped with 2 x Assault Bolters
- Dedicated Transport
- Razorback equipped with Twin Assault Cannon and Storm Bolter
* we created the lists using the indexes
The Deployment:
Abaddon and Terminators are set in reserves, Berserkers and Rubric Marines ar inside Rhinos and are set on the edge of the deployment zone, Havocs and Chaos Lord hide in a ruin.
My opponent deployed his Devastators, Predator, Captain and Lieutenant in a ruin and everybody had re-roll 1 to hit and to wound. Scouts are deployed at the middle of the board. Inceptors are held in reserves.
Chaos Space Marines Turn 1:
Berserkers disembark assault a Scout Squad and kill them. Rubric Marines Rhino grabs an objective. Both Rhinos shoot at the other squad of Scouts but only one model falls. Missile Havocs shoot at the Aggressor Squad and again I killed only one model. Lascannons manage to take down the Ironclad Dreadnought. Abaddon and the Terminators drop near the Razorback and once again I rolled poorly to wound and got 4 wounds on the model.
Space Marines Turn 1:
Grav Squad, Razorback, Predator and Devastators gun down my Terminators and leave Abaddon in 2 wounds. Aggressors attack the Berserkers and die. Scouts charge a Rhino but nothing happens. Inceptor Squad kill 2 Havocs from the Lasscannon squad and charge the Missile team but no losses.
Chaos Space Marines Turn 2:
Rubric Marines disembark and shoot down a couple of Marines. Rhinos move on other objectives and kill 2 more Scouts. Lascannon team get 7 wounds on the Predator. Berserkers charge the Razorback but they don't get to hit it because Abaddon kills it, but he is not able to kill the last remaining 2 Marines and he also looses a wound because of the deamon weapon. Chaos Lord charges the Inceptors and kills one.
Space Marines Turn 2:
Scouts charge again the Rhino but they don't wound it. The remaining Inceptor breaks from combat and charges the Lascannon team and kills 2 guys. The lonely Marine runs from combat and the Devastator squad takes down the Berserkers and the Predator takes care of Abaddon.
Chaos Space Marines Turn 3:
This was a tragic turn for me since I almost nothing wounded. Rhinos both shot at the Scouts, didn't wound them. Rubric Marines shot at the Devastators, no wounds. Missiles Havocs killed 2 Devastators. Chaos Lord charges and kills the Inceptor.
Space Marines Turn 3:
Devastators and Grav Marines kill most of the Rubric Marines and the Predator kills one of my Lascannons.
Chaos Space Marines Turn 4:
Rhinos finally kill the Scouts. Lascannon misses the Predator and the missiles get kill one Devastator. Rubric Marines get one wound on the Lieutenant and one of them dies in combat with the lonely Marine.
Space Marines Turn 4:
Rubric guys die from Grav team, Devastators and Predator wound the Rhino and kill my Lascannon.
Chaos Space Marines Turn 5:
Rhinos kill the lonely Marine and Havocs kill all the Devastators.
Space Marines Turn 5:
Wounded Rhino is killed and the other one takes a few wounds.
Chaos Space Marines Turn 6:
Havocs hide since everything was out of firing range and the Rhino moves back to secure the objective.
Space Marines Turn 6:
Nothing else to do but shoot at the Rhino but it does not kill it.
The games ends and Chaos wins 12 - 10.
Really close game, lucky for me is that I could score something every turn. I wish I had something to re-roll to wound dice of 1's like my opponent, it would of made a huge difference. Looking forward to the codex where a lot of units are cheaper.
No comments:
Post a Comment