I got another tank order, this time it was an alternative to the Astra Militarum Basilisk tank. I bought the model from CG Trader. The pack is well done. You can print one hull, then only change the weapon platform. The tank hull is the exact size of Rhino. The seller has a lot of alternatives to Games Workshop units.
Showing posts with label Astra Militarum. Show all posts
Showing posts with label Astra Militarum. Show all posts
10k points Apocalypse Game
A part of the "Arata-mi Tatele" team visited Oradea for a massive 10.000 points game.
I brought a 4000 points army consisting of 18 models. I had 3 titans, 2 primarchs and some batteries.
Our Necron brought a Tesseract Vault and 3 Doomsday Arks.
The Tyranid player brought a ton of Genestealers.
We played against T'au, Necrons and two Imperial Guards. Unfortunately for us, our opponents brought a million foot soldiers.
Deployment took and hour and a half and our first turn took 3 hours.
After the second turn we cleared about half of the Imperial Guard and a big chunk of the Necrons, but we lost almost all of my army, more than half of the Necrons.
After turn 3 we stopped the game, we had to head back home. We played for 10 hours and we won the game 5 - 4. If the game would have continued we would have surely lost.
It's an absolute horror to play against so much infantry. They were blocking everything, we were killing but they kept coming.
I brought a 4000 points army consisting of 18 models. I had 3 titans, 2 primarchs and some batteries.
Our Necron brought a Tesseract Vault and 3 Doomsday Arks.
The Tyranid player brought a ton of Genestealers.
We played against T'au, Necrons and two Imperial Guards. Unfortunately for us, our opponents brought a million foot soldiers.
Deployment took and hour and a half and our first turn took 3 hours.
After the second turn we cleared about half of the Imperial Guard and a big chunk of the Necrons, but we lost almost all of my army, more than half of the Necrons.
After turn 3 we stopped the game, we had to head back home. We played for 10 hours and we won the game 5 - 4. If the game would have continued we would have surely lost.
It's an absolute horror to play against so much infantry. They were blocking everything, we were killing but they kept coming.
Fortress Siege Game 2: Heretic Astartes vs Astra Militarum
Mission: Maelstorm of War: Deadlock, Eternal War: Resupply Drop
Deployment Type: Vanguard Strike
Point Limit: 2000
Fortress Siege Game 2: Chaos Space Marines vs Astra Militarum
Mission : Maelstorm of War - Deadlock, Eternal War - Secure and Control
Deployment: Search and DestroyPoints limit: 2000
Lists:
Chaos Space Marines:
Vanguard Detachment: Legion: Alpha Legion
- HQ
- Chaos Lord with Jump Pack equipped with Bolt Pistol, Blade of Hydra
- Elites
- 5-man Fallen
- 15-man Berzerkers equipped with Chainsword, Chainaxe and one Power maul
- 9-man Berzerkers equipped with Chainsword, Chainaxe and one Power maul
- HQ
- Abbadon the Despoiler
- Heavy Support
- 2 x 7-man Havocs equipped with 4 x Missile launcher and 3 x Boltguns
- 6-man Havocs equipped with 4 x Missile launcher and 2 x Boltguns
- Lord of War
- Khorne Lord of Skulls equipped with Gorestorm cannon and Hades gatling cannon
Astra Militarum:
Battalion Detachment: Regiment: Militarum Tempestus
- HQ
- 2 x Tempestor Prime equipped with Tempestus Command Rod, 1 x THE TACTICAL AUTO-RELIQUARY OF TYBERIUS
- Troops
- 2 x 5-man Militarum Tempestus Scions equipped with Hot-shot Lasgun, 2 x Plasma gun, Hot-shot Laspistol, Vox-caster, Plasma pistol
- 5-man Militarum Tempestus Scions equipped with 2 x Hot-shot Lasgun, 2 x Meltagun, Hot-shot Laspistol
- Elites
- 2 x 4-man Militarum Tempestus Command Squad equipped with 4 x Meltagun
- HQ
- Tank Commander equipped with Heavy Bolter, Heavy Bolters, Heavy Stubber,
Command Punisher: Turret-mounted Punisher Gatling Cannon - Tank Commander equipped with Heavy Bolter, KUROV’S AQUILA, Plasma
Cannons, Storm Bolter, Command Executioner: Turret-mounted Executioner Plasma
Cannon - Heavy Support
- Leman Russ Battle Tanks
- Leman Russ Demolisher equipped with Heavy Bolter, Turret-mounted Demolisher Siege Cannon
- Leman Russ Eradicator equipped with Heavy Bolter, Turret-mounted Eradicator Nova Cannon
- Leman Russ Battle Tanks
- 2 x Leman Russ Exterminator equipped with Heavy Bolter, Turret-mounted Exterminator Autocannon
- Leman Russ Battle Tanks
- 2 x Leman Russ Battle Tank equipped with Battle Cannon, Heavy Bolter
- Manticore
The Deployment:
I set my Berserkers 18" away and my army on the middle of the board. My opponent set his tanks as far as he could.
Astra Militarum Turn 1:
Scions drop 9" away and blow the Lord of Skulls. Tanks kill one squad of Berserkers. At this point I lost half of my points on the battlefield.
Chaos Turn 1:
With my Havocs I manage to kill 3 units of Scions, Berserkers and Chaos Lord assault one of the tanks but they don't kill it.
Astra Militarum Turn 2:
Tanks deal with the Berserkers and kill almost a full squad of Havocs.
Chaos turn 2:
I scratch another tank but no kill.
Astra Militarum Turn 3:
Most of my Havocs die.
Chaos Turn 3:
I kill the Scions on the middle of the board.
Astra Militarum Turn 4:
I get whiped out.
Final result Astra Militarum 20 - 0 Chaos Space Marines.
Incredible lucky rolls from my opponent and having the first turn was a big advantage.
Chaos and Orks vs Tyranids and Astra Militarum
Mission : Maelstorm of War - Spoils of War
Deployment: Hammer and Anvil
Points limit: 2000
Lists:
Khorne Daemonkin:
Formation Detachment:
- Heralds Anarchic
- 5 x Herald of Tzeentch, Psyker Level 1, 1 x Paradox
- Khorne Tower of Skulls
Orks:
Combined Arms Detachment:
- Big Mek equipped with 'Eavy Armour, 3x Ammo Runt, Bosspole, Choppa, Gitfinda, Shokk Attack Gun
- Painboy equipped with Bosspole, Warlord
- 12-man Burna Boyz riding in a Trukk
- 10-man Boyz
- 10-man Gretchin with Runtherd
- 2 x 4-man Deffkoptas equipped with Twin-linked Rokkit Launcha
- 15-man Lootas
- Aegis Defense Line with Ammunition Dump
Astra Militarum:
Combined Arms Detachment:
- Tank Commander
- Battle Tank equipped with Battle Cannon, Camo Netting, Heavy Bolter
- Command Punisher equipped with Camo Netting, Lascannon, Turret-mounted Punisher Gatling Cannon
- Tank Commander
- 2 x 10-man Veterans equipped with Grenadier, 3 x Meltagun ridding in Chimera
- Vendetta equipped with 3 x Twin-linked Lascannon
- 2 x Wyvern
Tyranids:
Combined Arms Detachment:
- Hive Tyrant equipped with Desiccator Larvae, Powers of the Hive Mind, Psyker (Mastery Level 2), 2 x Twin-linked Devourer with Brainleech Worms, Wings
- Malanthrope
- Zoanthrope Brood
- Neurothrope
- 2 x Zoanthrope
- 2 x 11-man Termagant
- 3-man Biovore
- Carnifex equipped with 2 x Twin-linked Devourer with Brainleech Worms
- Mawloc
Heralds and Lootas stand behind the Aegis defense line. Mawloc and Vendetta in reserves.
Chaos Orks Turn 1:
Tower of Skulls, Trukk and Deffkoptas advance the battlefield. Heralds cast Prescience on Lootas and Tower of Skulls but one suffers Perils of the warp and looses a wound. Lootas mange to exterminate the Zoanthrope Brood. The Tower manages to kill some Termagants, get 2 wounds of a Biovore and one wound on the Hive Tyrant.
Militarum Tyranids Turn 1:
Hive Tyrant takes to the skies and wrecks the Trukk. One Chimera cannot move due to a failed One eye open test. The other does a wound to one of the Deffkoptas.The Punisher kills one of the Deffkoptas on the right and the Battle Tank kills a couple of Boyz, which fail their moral and start to run back. Biovores manage to kill 3 Lootas. Wyverns shoot at the Heralds but they manage to survive.
Chaos Orks Turn 2:
Deffkoptas move closer to the Chimera and get of a hull point and shakes the crew. The other Deffkoptas tried to get in range of the Wyverns so they turbo-boosted over the tank squad. Tower of Skulls took out the Carnifex. Lootas get blessed with prescience and get 2 wounds on the Hive Tyrant which looses his balance and falls flat on his face and guts splattered all across the battlefield.
(forgot to take photo)
Militarum Tyranids Turn 2:
Vendetta flies over the field shoots at the Tower and fails to get the target. All Veterans from the Chimeras shoot their meltaguns but they also fail to penetrate the thick armor. A Mawloc appears from the ground and swallows a couple of Lootas, then it returns to the deeps since he mishaps. Wyverns and Batle Tank manage to kill all the Lootas, some Boyz, the Painboy and the Big Mek. Biovores flatten some of the Burnas. Pask kills 2 jinking Deffkoptas.
Chaos Orks Turn 3:
Tower of Skulls Thunderblitzed the Chimera but got only a hull point off. Deffkoptas get the job done for the Tower and wreck the tank and assaults the troops inside, killing a couple of them but their boiling blood won't let them flee the battle. Boyz regroup and move over the defense line to hold the objective. Burnas grab the objective in the middle. The other Deffkopta get 2 hull points of one of the Wyverns.
Militarum Tyranids Turn 3:
The Mawloc appears again and engulfs 3 Deffkoptas and a Veteran. It mishaps again but we get to place him. Veterans disembark and shoot at the Tower but their bullets have no penetration. Pask and the Battle Tank shoot at the Tower but the thing just would not die. Biovores and Wyverns manage to kill a Herald. Vendetta flied of the table. Termagants fail the charge on the Deffkopta. Veterans kill the Deffkopta in combat. (I took the photo before the combat)
Chaos Orks Turn 4:
Tower of Skulls kills one squad of Veterans, kills a few from the other and get 2 wounds on the Mawloc. Deffkopta wrecks the Wyvern.
Militarum Tyranids Turn 4:
Mawloc rolls a 1 on the One eye open, the wretched beast cannot do anything. Pask, Battle Tank, Veterans and Vendetta get 3 hull points of the Tower of Skulls. Termagants assault the Deffkoptaand get a hull point.
A this point our guests had to leave so we ended the game. The first 2 turns we did well, but from that point forward we got pounded really bad. Final score was Chaos Orks 11 - 5 Militarum Tyranids.
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