Showing posts with label bloodcrushers. Show all posts
Showing posts with label bloodcrushers. Show all posts

Bloodcrushers


After 2 years I finally painted 2 squads of Bloodcrushers.
 When I assembled the models, I sprayed the Juggernaut with black and the Bloodletter with carmine red.

Khorne Daemonkin vs Tyranids

Mission : Maelstorm of War - Cloak and Shadows
Deployment: Dawn of War
Points limit: 1600
Lists:
Khorne Daemonkin:
Bloodhost Detachment:

  • Salughtercult
    • Herald equipped with Collar of Khorne mounted on a Juggarnaut of Khorne
    • 5-man Possessed
    • 2 x 8-man Bloodletter with Bloodreaper upgrade
  •  Brazen Onslaught
    • 4-man Bloodcrushers, Upgrade one Bloodcrusher to Bloodhunter
    • 3-man Bloodcrushers, Upgrade one Bloodcrusher to Bloodhunter
    • 3-man Chaos Terminators equipped with 2 x Combi-Melda, 2 x Power Axe, Power Sword
Formation Detachment:
  • Cyclopia Cabal
    •  5 x Sorcerer equipped with 2x Additional Mastery Level, Bike, Bolt Pistol, Force Axe, Power Armour, Spell familiar, Veterans of the Long War
Tyranids: (a more detailed list to come)
Formation Detachment:
  • Skytyrant Swarm
    •  2 x 10-man Gargoyles equipped with Blinding Venom, Fleshborer
    • Hive Tyrant equipped with Adrenal Glands, Powers of the Hive Mind, Psyker (Mastery Level 2), Scything Talons, The Reaper
      of Obliterax, Wings
Combined Arms Detachment:
  • 3-man Tyrant Guard with Rending Claws, Scything Talons
  • The Swarmlord
  • 3-man Venomthrope equipped with Lashwhips, Toxic Miasma
  • 2 x 3-man Hive Guard equipped with Impaler Cannon
  • 2 x 18-man Termagant equipped with 13 x Fleshborer and 5 x Devourer
  • Carnifex equipped with Crushing Claws, Scything Talons
The Deployment:


Tyranids Turn 1:
All models moved forward and ran since nothing was in range.

Khorne Daemonkin Turn 1:
The Bloodletters and Possessed moved over the piece o terrain so they get to hit first if they are charged. Cyclopia Cabal managed to kill a Hive Guard but suffered 2 Perils of the Warp and lost 2 wounds. Bloodcrushers on the left charged the Termagant and killed a couple of them.

Tyranids Turn 2:
Again all models moved up. The Hive Guards managed to kill a couple of Bloodletters and the Gargoyles killed a Possessed. Flyrant and Gargoyles did not assault in order to get an objective. Bloodcrushers manage to kill al the 'gaunts.

Khorne Daemonkin Turn 2:
The Cyclopia Cabal, Herald and Bloodcrushers star moved towards the Swarmlord, take control of the Hive Guards and manage to kill another model from the other unit of Guards. Cabal star assaults, losses 2 Bloodcrushers but kills the Swarmlord and his unit. The other squad of Bloodcrushers kills the Hive Guards but they also suffer a casualty. Bloodletters, Possessed and Terminators assault the Flyrant and manage to kill all the Gargoyles.

Tyranids Turn 3:
Carnifex assaults the Cabal star and die. Venomthropes assault the single Bloodcrusher and die. Termagant assault and manage to kill a big bunch of Bloodletters. Hive Tyrant remains with only one wound.

Khorne Daemonkin Turn 3:
I sacrifice the Terminator Champion to get a Bloodthirster. Cabal star kills the Hive Tyrants in the building in the middle. Flyrant finally dies after a million successful Feel no Pains. Opponent is left with only a squad of Termagant and concedes.

Khorne Daemonkin vs Eldar

Mission : Maelstorm of War - Cloak and Shadows
Deployment: Hammer and Anvil
Points limit: 1850
Lists:
Khorne Daemonkin:
Formation Detachment:
  •  Brazen Onslaught
    • 2 x 5-man Bloodcrushers, Upgrade one Bloodcrusher to Bloodhunter
    • 4-man Chaos Terminators equipped with Combi- Plasma, 3 x Power Axe, Power Fist
  • Chaos Forsworn Knight Detachment
    •  Renegade Knight equipped with 2 x Avenger Gatling Cannon and Heavy Flamer, Heavy Stubber, Stormspear Rocket Pod
  • Cyclopia Cabal
    •  5 x Sorcerer equipped with 2x Additional Mastery Level, Bike, Bolt Pistol, Force Axe, Melta bombs, Power Armour, Spell familiar, Veterans of the Long War
Eldar:
Combined Arms Detachment
  • Autarch equipped with Haywire grenades, Plasma grenades, Forceshield, Scorpion chainsword, Shuriken pistol
  • Farseer equipped with Shuriken pistol, Ghosthelm, Whitchblade
  • 2 x 5-man Wraithguards equipped with D-scythes
  • 5-man Wraithguards equipped with Wraithcannon
  • 5-man Rangers 
  • 3-man Windriders equipped with 2 x Twin-linked shuriken catapult and Scatter laser
  • 3 x Night Spinners equipped with Doomweaver, Twin-linked shuriken catapult
  • Vaul's Wraith Support Battery composed of 3 x Support weapon equipped with D-cannon, 6-man Guardian crew
  • Wall of Martyrs Imperial Bunker with Comms relay and Escape Hatch
Officio Assasinorum Detachment
  • Culexus Assasin

Combined Arms Detachment (Dark Eldar) 

  • 2 x  Archon equipped with Close combat weapon, Splinter pistol, Webway portal

  • 2 x 5-man Kabalite Warriors
Deployment:
Chaos terminators and D-flamers with Archons in reserves. Culexus and a squad of Kabalites infiltrated. Wraithguards with Wraithcannon are inside the bunker. (sorry, no photo)

Eldar Turn 1:
Infiltrated Kabalites moved a bit closer to the Bloodcrushers and manages to kill one and get another wound on another. Night Spinners got 2 wounds on 2 Sorcerers and Rangers failed at wounding the Bloodcrushers.


Khorne Daemonkin Turn 1:
Bloodcrushers with bikers move close to the Culexus assaulting and killing him but the Bloodhunter dies in challenge. The other squad of Bloodcrushers assault the Kabalites and kill them. One of the Knights hands shoots at the Rangers and kills one, the other shoots at the batteries but no wounds.


Eldar Turn 2:
Both D-flamers squads join the fight and with perfect deepstrike they get in 2 of the Knights facings but getting only one hull point off. The other squad went for the Sorcerers and with the help of the other Wraithguards and the Windriders kill until only one Sorcerer and a Bloodcrusher remains. Night Spinners manage to kill the other squad of Bloodcrushers.

Khorne Daemonkin Turn 2:
Terminators join the fight but not for long since they mishap and are placed in the corner of the board. Knight moves close to the D-flamers, heavy flamers and one hand shoots at the ones close to him leaving only one left alive, the other hand kills one D-flames and the Archon. Then he charges the D-flamer and loses 4 hull points in overwatch but manages to kill the entire squad. I get Enfeeble and Shroud of Deceit on the Wraithguards and shoot with them at the Night Spinners, no wounds. Then Bloodcrusher and Sorcerer assault the Wraithguards leaving only one model.

Eldar Turn 3:
Night Spinners go towards the my table edge. Bikes move and turbo-bust behind the Knight. Last Wraithguard dies. Ignore the Flesh Hounds in the photo, I got to place them before taking the photo.

Khorne Daemonkin Turn 3:
I summon a pack of Flesh Hounds. Knight kills the bikes and Guardian from the batteries. Bloodcrusher and Sorcerer assault the Rangers and get warlord kill.

Eldar Turn 4:
Night Spinners kill 3 Flesh Hounds. Kabalites kill the Bloodcrusher.
  
Khorne Daemonkin Turn 4:
Knight shot both weapons at the D-batteries but no wounds. Terminators shot their plasmas at the Night Spinners with no effect. Flesh Hounds and Sorcerer attack the Night Spinners and manage to wreck one and blow up another.

Eldar Turn 5:
Kabalites and Night Spinner manage to kill the Sorcerer and the Flesh Hounds.

Khorne Daemonkin Turn 5:
Knight kills Kabalites.

Game ends in a draw, 8-8.
Good game, I thought I was going to be wiped out in turn 2 but with a lot of lucky saves I managed to pull a draw.

Khorne Daemonkin vs Chaos Space Marines

Mission : Maelstorm of War - Deadlock
Deployment: Vanguard Strike
Points limit: 2000
Lists:
Khorne Daemonkin:
Bloodhost Detachment:
  • Salughtercult 
    •  Chaos Lord equipped with Kor'Lath, the axe of ruin and bolt pistol
    • 5-man Possessed in Rhino
    • 8-man Chaos Space Marines with bolters
    • 8-man Bloodletters with Bloodreaper upgrade
  • Gorepack
    • 3 x 3-man Chaos Bikers with 2 melta guns each
    •  4 x 5-man Flesh Hounds
  • Khorne's Bloodstorm
    • 2 x 5-man Raptors with 2 plasma guns each
    • 5-man Warp Talons
  • Brazen Onslaught
    •  3-man Chaos Terminators with combi-plasma, power sword  and 2x power axes
    • 2 x 3-man Bloodcrushers upgraded with Bloodhunter
Chaos Space Marines:
Combined Arms Detachment:
  • Fabius Bile
  • Chaos Lord on bike equipped with Burning Brand of Skalanthrax
  • 2 x Helbrutes with multi-melta and power fist upgraded with combi-bolter
  • Noise Marines with Icon of Excess, 5 x Sonic Blaster, Blastmaster and Doom Siren
  • 10-man Chaos Space Marines in Rhino and 2 x plasma guns
  • 9-man Chaos Space Marines with mark of Slaanesh with extra close combat weapons, plasma gun, combi-plasma and power fist, in Rhino
  • 5-man Chaos Bikers with 2 plasma guns and mark of Nurgle
  • Chaos Vindicator
  • Defiler with power fist and heavy flamer 
  • Obliderators with mark of Nurgle
  • Aegis Defense Line
The deployment:
One squad of Flesh Hounds made their scout move.

Khorne Daemonkin Turn 1:
Everything moved up 12", Raptors shot down a biker, everybody else ran.

Chaos Space Marines Turn 1:
 Chaos Space Marines in red Rhino disembarked and killed 3 of the Flesh Hounds that scouted. The Rhino moved all the way to the middle of the board to steal an objective. Vindicator killed 2 biker champions. Chaos Space Marines in black Rhino disembarked and killed the squad of bikes on the right side of the board getting first blood. Defiler Killed 2 Bloodcrushers and some Flesh Hounds. Noise Marines killed more of the Flesh Hounds. One of my squad of bikers failed their leadership and fell back 12".
It was a good turn for Chaos Space Marines, took out around 400 points.

Khorne Daemonkin Turn 2:
 The black bikers regrouped and I had enough bloodthie points to convert my Chaos Lord into a Daemon Prince and summoned a Bloodthirster from the axe (we didn't use the FAQ only for Helbrutes) and the squad of Bloodletters arrived from reserves, Terminators didn't felt like fighting yet.
 One squad of Raptors shot at the Vindicator as an insurance policy in case the bikers wouldn't get the job done. The second squad of Raptors shot at the adversary bikers but they didn't do anything. Bloodcrushers and 2 squads of flesh hounds surrounded the bikers and took them out in combat. Bikers in the building in the middle were good to me and wrecked the Vindicator. I disembarked the Possessed and lined them up against the Aegis defense line. The 3 remaining Flesh Hounds models from 2 squads got in combat with Noise Marines, but my adversary doesn't know how to roll under 3 for armor saves. Warp Talons took out the red Rhino, good thing for shred because I rolled 10 ones and twos out of 15 dice (*this is how I usually roll).
Chaos Space Marines Turn 2:
 Another good turn for Chaos Space Marines, They wiped out the Warp Talons, killed a lot of Raptors, one squad of Flesh Hound and one Bloodletter. One Helbrute got stuck in combat with Possessed.
Khorne Daemonkin Turn 3:
I had enough bloodthie points to summon another Bloodthirster, but I failed the leadership for the lonely Raptor champion. Terminators joined the fray and went full plasma on the Defiler but got of only 1 hull point. Bikers moved up and melta the Helbrute, exploding it (icon of excess dies from explosion). Raptors and one squad of Flesh Hounds attacked the Chaos Space Marines, but all saves were made again. Noise Marines finish the last Flesh Hound.
Chaos Space Marines Turn 3:
 Chaos Space Marines move through the demon tree and shot the Bloodletters, I managed to make all the saves and feel no pains. Defiler took out the Terminators. Obliderators killed the bikers Noise Marines took one wound of the Daemon Prince.
Khorne Daemonkin Turn 4:
I had again 8 bloodthie points and sacrificed the Raptor champion for a Bloodthirster. Since the Raptor champion was in a challenge and was sacrificed we considered that the Space Marine champion one combat and rolled on the Boon table and he was converted into a Spawn.  Bloodthirster attacked the other Helbrute and wrecks it. Bloodletters attack the Slaanes Marines and die. Daemon Prince, one squads of Bloodcrushers and bikers charge the Noise Marines and they all fail their charges (inner rage intensifies and I felt like destroying the table). In combat with the Space Marines all saves were made, again...
Chaos Space Marines Turn 4:
 Spawn got a wound on the Flesh Hounds losing combat and the Raptor flees. Defiler shot at the Rhino but missed. Everybody shot at the Daemon Prince left him with one wound and gets killed by the Slaanesh Marines in combat. Bloodthirster that is summoned from the axe mishaps and dies because I rolled 1 on the mishap table. (I forgot to take a picture, this is how the battlefield looks like after my movement in turn 5)
Khorne Daemonkin Turn 5:
Raptor kept falling back. 2 squads of Bloodcrushers and a Bloodthirster surrounded the Slaanesh Marines and slaughtered them. Bikers grabbed objective 1 for 2 points. In the other combat Spawn took out 3 Flesh Hounds.
Chaos Space Marines Turn 5:
 Noise Marines and Obliderators killed the 2 squads of Bloodcrushers.
At this point was 11 - 10 for Chaos Space Marines. I definitely needed turn 6. Since my adversary rolled high the whole game, I made him roll and the game continued (tactics!).

Khorne Daemonkin Turn 6:
I summoned a Skull Cannon with bloodthie points. Bikers got in the back of the Rhino that had line breaker and wrecked it.

Score turned 11 - 9 for Khorne Daemonkin and my adversary called it a game since he couldn't make any more points.

It was a very close game, every turn Chaos Space Marines was leading by one point. It was the first game that I used Raptors and Warp Talons but I am not sure when I will use them again since the formation is very expensive. Noise Marines are really good but a little expensive. The biggest conclusion is that I need to make some juju and voodoo to get better rolls. In turn 1 I made only one save.

Photo album of the Chaos army

This is my Chaos army, mostly painted in the Khorne Daemonkin color scheme.
I Started playing Warhammer 40000 in April 2015. The first thing I bought was the Dark Vengeance starter set. I bought a lot a lot of models, at this moment I have 20000 points of Khorne Daemonkin and Chaos Space Marines.
Photos will be added to the album as I paint them.
Click here or on one of the photos to see the album.
https://photos.google.com/share/AF1QipOBgOKBF3R0Y_a5ElDWi-6cKNaE3j_XYiwQ9eHS09EBIM1uPdavc7IR30LPlMDfVA?key=Uzg2SjZyUjJPU2hiMHdBUWRWZFZ5ODlXaHZDRkl3