Khorne vs Nurgle


Mission : Maelstorm of War - Cloak and Shadows
Deployment: Dawn of War
Points limit: 1850
Lists:
Khorne Daemonkin:
Formation Detachment:

  •  Brazen Onslaught
    • 5-man Bloodcrushers, Upgrade one Bloodcrusher to Bloodhunter
    • 4-man Bloodcrushers, Upgrade one Bloodcrusher to Bloodhunter
    • 3-man Chaos Terminators equipped with 3 x Combi-Melda, 2 x Power Axe, Power Sword
  • Cyclopia Cabal
    • 5 x Sorcerer equipped with 2x Additional Mastery Level, Bike, Bolt Pistol, Force Axe, Power Armour, Spell familiar, Veterans of the Long War, 4 x Melta Bombs
  • Chaos Forsworn Knight Detachment
    •  Renegade Knight equipped with 2 x Avenger Gatling Cannon and Heavy Flamer, Heavy Stubber
  • Heralds Anarchic
    • 3 x Herald of Tzeentch

Chaos Space Marines:
Death Guard Vectorium:
  • Lord of the Legion
    •  Daemon Prince equipped with Power armor, Veterans of the Long War, Daemon of Nurgle, The Black Mace, Spell familiar, Mastery level 3, Wings
  • Chaos Warband
    • Chaos Lord equipped with Mark of Nurgle, Power armour, Burning Brand of Skalathrax, Close combat weapon, Veterans of the Long War
    • 6-man Chosen equipped with 5 x Plasma guns ridding in a Rhino
    • 2 x 5-man Chaos Space Marines equipped with a Plasma gun in Rhinos
    • 5-man Raptors equipped with 2 x Meltagun and a Combi-Melta
    • 5-man Havoks equipped with 4 x Autocannon inside a Rhino
    • 5-man Havoks equipped with 4 x Lascannon ridding in a Rhino
  • Heldrake Terror Pack
    • 2 x Heldrake with Baleflamer

The Deployment:
Heldrakes and Raptors in reserves. Havoks stay out of their Rhinos.

Khorne Daemonkin Turn 1:
Cabal star advances and goes invisible but suffers 2 wounds from Perils of the Warp. Knight the two Rhinos with Chaos Space Marines.

Chaos Space Marines Turn 1:
Marines get closer to the Knight, shoot their plasma guns but they can't penetrate the armor. Both Havoks squads shoot at the Knight and manage to get 2 hull points off. Daemon Prince flies next to the Bloodcrushers and manifests Plague wind but doesn't wound.

Khorne Daemonkin Turn 2:
Bloodcrushers wait for the Daemon Prince to land, he was to suspicious. Knight manages to kill 4 Marines and 4 Havoks in the shooting phase, looses 2 hull points in overwatch from a plasma gun, looses another hull point from a melta bomb, then stomps the champion and another marine. Cabal star takes control of the Lascannon havoks but fails to penetrate the Warlords Rhino. They manage to assault the Rhino and the Havoks. They wreck the Rhino and kill 2 Havoks.


Chaos Space Marines Turn 2:
One Heldrake comes into play and kills a Herald. Daemon Prince vector strikes the other Herald and kills him. Knight kills the remaining Marines. Cabal star kills the remaining Havoks.

Khorne Daemonkin Turn 3:
Knight pops the empty Rhino in front of him and the one of the warlord. Cabal star gets closer to the Chosen and the Bloodcrushers go for the remaining Marine in the middle of the table. Terminators manage to hit the Heldrake with melta but they don't hurt it.

Chaos Space Marines Turn 3:
Second Heldrake comes on and with the help of his brother they manage to kill a Bloodcrusher. One terminator dies from Vector Strike. Raptors also come on and shoot at the Bloodcrushers but failed to wound. Chosen kill the Knight but he falls on top of them leaving only the warlord alive. Daemon Prince changes flight mode and takes the objective in the building.

Khorne Daemonkin Turn 4:
Cabal star kill the enemy warlord. Bloodcrushers assault the Raptors and kill 4 of them.


Chaos Space Marines Turn 4:
Daemon Prince goes for the Bloodcrushers and takes a wound from the Black Mace. Bloodcrushers manage to kill the last Raptor.
(forgot to take photo)

Khorne Daemonkin Turn 5: 
I was going to summon a Skull Cannon but we fast forward the game and didn't put it on the table. Cabal Star kills the last Havok. Bloodcrusers get smashed by the Daemon Prince.


Chaos Space Marines Turn 5: Daemon Prince goes for an objective. The same does the red Heldrake and the game ends.


Final score Khorne Daemonkin 9 - 5 Death Guard.
The Cabal star is strong, I like it a lot more than the one with Flesh Hounds.
It felt good to squash Levi since the last 3 games he obliterated me in the first 3 turns. He just doesn't know how to roll lower than 5 or 6.


No comments:

Post a Comment