Deployment Type: Hammer and Anvil
Point Limit: 2035
Lists:
Chaos Space Marines:
Patrol Detachment:
- HQ
- Chaos Lord with Jump Pack equipped with Power fist, Combi-melta, Intoxicating Elixir, Mark of Slaanesh
- Troops
- 5-man Chaos Space Marines equipped with 1 x Lascannon
- Lord of War
- Khorne Lord of Skulls
- Greater Brass Scorpion of Khorne
- Renegade Knight equipped with Heavy stubber, Stormspear Rocket Pod, Avenger gatling cannon and heavy flamer, Rapid-fire battle cannon and heavy stubber
Imperial Knights:
Super-Heavy Detachment: House: Griffith
- Lord of War
- 3 x Knight Gallant
- Lord of War
- Stompa
The Deployment:
Knights and Stompa are on the edge of the deployment zone. I set my Chaos Lord between the Scorpion and the Lord of Skulls.
Chaos Turn 1:
I shoot everything at the Stompa and inflict 23 wounds.
Knights Turn 1:
All Knights advance but they are still to far away to charge. Stompa inflicts 7 wounds on the Renegade Knight.
Chaos Turn 2:
Scorpion and Lord of Skulls manage to kill the enemy warlord and the Renegade Knight inflicts some wounds on the red Knight.
Knights Turn 2:
Red Knight charges and kills the Marines blocking the way. Stompa inflicts 5 more wounds on the Renegade.
Chaos Turn 3:
Scorpion charges and kills the red Knight. Lord of Skulls fails the charge on the Stompa.
Knights Turn 3:
Blue Knight assaults, but he is ripped in half by the mighty Scorpion. Stompa shoots 5 wounds off the Lord of Skulls then assaults it. The fury of Khorne starts to flow through the Lord of Skulls and he obliterates the Stompa.
As the machines fight a Grot slips out of the Stompa wearing a magical disguise and infiltrates the Chaos ranks. (To be continued...)
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